Blackjack. The table you know.
Aim for a hand closer to 21 than the dealer's without going over. AUREL's blackjack table uses virtual AUREL Credits. A result changes that virtual balance and personal statistics; there is no cash wager, cash payout or redeemable prize.
You can read the Rules panel and try an isolated Practice session. Practice does not change your saved Bank, history or achievements. Sound and transfer motion are optional.
Card values and the first deal
Number cards keep their value. Jack, queen and king count as 10. An ace counts as 1 or 11, whichever keeps the hand at or below 21 where possible. Ace and 6 is a soft 17: its ace can change value if another card would take the total too high.
AUREL shuffles six decks for each round. The dealer stands on every 17, including soft 17. An original two-card ace and ten-value card is a natural blackjack. A total of 21 after a split is a normal hand, not a natural.
Your four actions
- Hit: take another card. A total above 21 is a bust.
- Stand: keep the current hand and let play continue.
- Double: on an initial two-card hand, add the same virtual stake and take exactly one final card.
- Split: two cards of equal value can become two hands with equal stakes. One split is allowed, with double after split. Split aces receive one extra card each.
A split or double adds its exact extra amount to In play in the Bank. It requires enough Available credits. You never need to transfer your whole balance. Finish both split hands before the dealer completes its hand.
A hand explained
You have 10 and 8 for 18. The dealer has 10 and 7 for 17. If you stand, your 18 wins. With a 100-credit normal stake, 200 returns: your original 100 plus 100 winning profit.
If both hands finish at 18, the round pushes and returns the original 100. If you bust, zero returns. An original natural blackjack normally returns 250 for a 100-credit stake: the stake plus 150 from the 3:2 rule.
When the dealer has a natural, it is checked before further player actions. Another natural pushes; a normal hand loses. AUREL does not offer insurance, surrender, re-splitting or side wagers in this version.
Follow the Bank
- Choose credits with the game controls or Bank's optional Custom bet amount. Open Bank and Round details if you want to check Selected.
- Choose Deal to reserve the amount once and start the hand. No separate Bank confirmation is required.
- Use the available hand actions.
- Read the hand comparison. Open Bank and Round details to read Last returned.
- Review updated Available credits before another hand.
Changing or cancelling a draft choice does not debit the Bank. A running hand reserves credits once; its result settles once. Navigation and balance changes are blocked while a hand is active. Reload recovery returns an interrupted reservation rather than inventing a win.
Practice comfortably
Start with 25, 50 or 100 where available. Practice is useful for understanding a soft hand, a split and the difference between a normal 21 and a natural. It does not promise a strategy or outcome. Use keyboard, mouse or tablet touch, and choose Comfort Mode for larger controls and static Bank status.
Questions before you play
Can cosmetics improve my chances?
No. The public beta and cosmetic Extras never alter randomness, blackjack rules or payout amounts.
What if I run out of credits?
The Bank offers a free low-balance refill. No payment is required. See the credit guide for the preview allocation and refill rules.